top of page
RICHARD BANTIGUE


ANIMATOR
DESIGNER
FILMMAKER
DIGITAL ARTIST
Hello, I’m Richard.
I’m currently pursuing a Master of Fine Arts in Animation at the University of Texas at Dallas, with a focus on 3D animation.
Specifically working with MetaHumans [UE5] and the psychology behind the effects of motion design.
The work you’ll find here is a snapshot of what I’ve been creating and exploring over the past year, from sharpening my technical skills to experimenting with style, motion, and storytelling.
LATEST
PROJECTS
BASS ANIMATION

In collaboration with Harry W. Bass jr School of Arts, Humanities and Technology.
META EXPERIMENT

Lip syncing test using Live Link with Metahuman Animator and water physics experiment inside Unreal engine 5.
MANANANGGAL

Stop Motion short using hand-crafted puppet with detachable torso, tube system, and retractable wings.
Hello, I’m Richard.
I’m currently pursuing a Master of Fine Arts in Animation at the University of Texas at Dallas, with a focus on 3D animation.
Specifically working with MetaHumans [UE5] and the psychology behind the effects of motion design.
The work you’ll find here is a snapshot of what I’ve been creating and exploring over the past year, from sharpening my technical skills to experimenting with style, motion, and storytelling.
LAST TAGAMANMAN
Experimental animation 2D/3D
See the process here
ZELDA ANIMATIC
3D layout
See the process here
FINAL BEAN
Group project 2D/3D animation
See the process here
LATEST
PROJECTS
bottom of page