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 DESIGNER

FILMMAKER

DIGITAL ARTIST

Hello, I’m Richard.

I’m currently pursuing a Master of Fine Arts in Animation at the University of Texas at Dallas, with a focus on 3D animation.

Specifically working with MetaHumans [UE5] and the psychology behind the effects of motion design.

The work you’ll find here is a snapshot of what I’ve been creating and exploring over the past year, from sharpening my technical skills to experimenting with style, motion, and storytelling.

LATEST
PROJECTS

BASS ANIMATION

In collaboration with Harry W. Bass jr School of Arts, Humanities and Technology.

META EXPERIMENT

Lip syncing test using Live Link with Metahuman Animator and water physics experiment inside Unreal engine 5.

MANANANGGAL

Stop Motion short using hand-crafted puppet with detachable torso, tube system, and retractable wings.

LATEST
PROJECTS

BASS ANIMATION

In collaboration with Harry W. Bass jr School of Arts, Humanities and Technology.
 

META EXPERIMENT

Lip syncing test using Live Link with Metahuman Animator and water physics experiment inside Unreal engine 5.

MANANANGGAL

Stop Motion short using hand-crafted puppet with detachable torso, tube system, and retractable wings.

menu

Hello, I’m Richard.

I’m currently pursuing a Master of Fine Arts in Animation at the University of Texas at Dallas, with a focus on 3D animation.

Specifically working with MetaHumans [UE5] and the psychology behind the effects of motion design.

The work you’ll find here is a snapshot of what I’ve been creating and exploring over the past year, from sharpening my technical skills to experimenting with style, motion, and storytelling.

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